Basic AdAdapted Demo
Here’s a really basic demonstration of AdAdapted’s dynamic ad serving technology. Instead of building an advertiser’s assets into the game, we used our SDK to create dynamic properties in-side a mobile game. Every time the game refreshes, our ad server sends ads that are automatically manipulated to fit the size required for the specific placement. We can also report on when each ad is served, how long it is on screen, etc.
This is definitely a very basic application of our technology- but it’s not hard to imagine how the same mechanisms could be used to change out billboards in street racing games, backgrounds in puzzle games, and in game sponsorship announcements.
Note: This is just an example! We are not currently working with the companies whose logos are being shown.